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 My take on the beasts

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scooter

scooter


Posts : 2088
Join date : 2009-08-12
Age : 41
Location : Glen burnie

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PostSubject: My take on the beasts   My take on the beasts EmptyThu Feb 18, 2010 7:58 am

Ok I don't have the book or my list in front of me but i do know my list and everything in it so here you go.

Doom bull as my lord.
Heavy armor shield
5+ scaly save
Extra str6 attack in close combat
before any one hits in close combat do a str3 hit on everyone in base contact
Cleaver
6+ armor save and every armor save you make in close combat make that many str 6 attacks in combat

Slug tongue

lvl 2 on razergor chariot
Bond spell power lvl 5 destroy all arcane items on the table for each one you have tack d6 str 4 hits
dispel scroll

lvl2 shaman on razergor chariot
Plus 1 dice for every wizard within 6 inches

ungor raiders 6 of them

2 tuskagor chariots

4 minatares
full command

3 razergor chariots

Then the leadership 10 stubborn terror causer

This would be the list I would run what do you guys think I should change or add?
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Martin

Martin


Posts : 558
Join date : 2009-08-12

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PostSubject: Re: My take on the beasts   My take on the beasts EmptyThu Feb 18, 2010 8:46 am

That's 18 models for the entire army? 2250?

How many points is that arcane item bound spell?
Is it d6 against the bearer of the item or the unit they're in?
Is it bound to an arcane item?
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Baneon

Baneon


Posts : 415
Join date : 2009-09-16
Age : 47
Location : Pasadena, MD

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PostSubject: Re: My take on the beasts   My take on the beasts EmptyThu Feb 18, 2010 9:38 am

The stone of spite is 18" range not every Arcane Item on the board, this includes your own so you need to use your Dispel Scroll before you pop it or your Shaman is sucking d6 str4 hits.

The Skull of Rarkos is add 1 to your casting values of all friendly shamans within 6" not add 1 die per cater within 6". Beg pardon you mean the Shard of the Herdstone...sec I'll be posting another.

That's what 6 casting dice, 4 dispel dice and 1 scroll at 2250? And your playing with a Ld8 general with no ABSB to help with break checks though with only 20 models on the board I guess your kinda at a win or suck-it position.
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scooter

scooter


Posts : 2088
Join date : 2009-08-12
Age : 41
Location : Glen burnie

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PostSubject: Re: My take on the beasts   My take on the beasts EmptyThu Feb 18, 2010 9:56 am

lol it's all in how you play in most games you can put your modles behind terran so noone can hit you. also it's 8 power dice 5 dispell dice.

low model count armies make it easyer for you to make sure your guys stay alive
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Baneon

Baneon


Posts : 415
Join date : 2009-09-16
Age : 47
Location : Pasadena, MD

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PostSubject: Re: My take on the beasts   My take on the beasts EmptyThu Feb 18, 2010 10:13 am

Okay did the math from the list you handed me last night which is what I'm assuming this is as well. You've spent 2228! so you can add raiders. Thats with the change from 7 minos to 4.

Your doombull is illegal, you've spent 110 points on Magic Items and Gifts out of a 100 point allowance. Hide is 15, Horror is 20, Skin is 30, Cleaver is 30 and the helm is 15.

You do realize that the Shard of the Herdstone is a terrain piece in your deployment zone that you have to stay within 6" of to get the extra die right? So you've spent 290 points on big bad ass chariots that are staying in your deployment zone not doing a whole lot of anything for you. Or they are advancing with the rest of your army and your leaving the shard behind and not using it which wastes 50 pts that can be used for a Chalice of Dark Rain which is 1 use -1 to shooting and non BS fire only shoots on a 4+.
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scooter

scooter


Posts : 2088
Join date : 2009-08-12
Age : 41
Location : Glen burnie

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PostSubject: Re: My take on the beasts   My take on the beasts EmptyThu Feb 18, 2010 10:41 am

it's a tournament list somtimes you don't want to go forward untill your readdy so staying back isn't a bad thing. It took me a couple tournamnets to relize that you don't have to go forward to win the game somtimes it's best to stay back and cast magic.

Also i don't have the book infront of me but I thought the Skin was 20 points. so 100 points worth of magic items and if I'm wrong tack away slug whatever it was.
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Baneon

Baneon


Posts : 415
Join date : 2009-09-16
Age : 47
Location : Pasadena, MD

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PostSubject: Re: My take on the beasts   My take on the beasts EmptyThu Feb 18, 2010 11:23 am

Mines directly from the book and it's 30, kinda nice against High Elves to possibly kill some stuff off before they strike Smile

I getcha on the not advancing just wanted to make sure you knew it was a terrain piece not something he always carried with him.

So have you been able to tell a Skaven player their Doomwheel can't get into combat yet Smile

You know with the left over points you can sub the Raiders with another Tuskgor chariot? Leaves about 14 free points which you can't do much with. Or get some scouting harpies.
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scooter

scooter


Posts : 2088
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Location : Glen burnie

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PostSubject: Re: My take on the beasts   My take on the beasts EmptyThu Feb 18, 2010 11:35 am

i havent looked at it yet playing witht he amount of minatars i need and no not yet but that is to funny. wait right there you cant come within an inch of me lol so gay.
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S-Low




Posts : 71
Join date : 2010-01-31

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PostSubject: Re: My take on the beasts   My take on the beasts EmptyFri Feb 19, 2010 4:20 am

That is a very skill dependent list, which is clearly intentional. The model count scares me a bit, I might not risk it. Both of you have made dangerous lists because you have so many heavy hitters. You each have several chariots, mino units, and a big bad monster. They sound good on paper but I dunno if they will work out on the board. If your opponent can redirect or soak up some of the big guns and kill them when they can, you would be in trouble.

Anybody who isn't particuraly crafty will prolly be swept from the board in a hurry, tho.
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